T1 Armor & Weapons
Blurb about stuff, mention early iron-diamond progression, short introduction to the mana/stamina system.
- Plate Metal?
- Horsemen's Set
- Horsemen's Helm
- 3 Armor, 1 Armor Toughness
- +2 Max Health
- Horsemen's Tunic
- 8 Armor, 1 Armor Toughness
- +2 Max Health
- Horsemen's Leggings
- 6 Armor, 1 Armor Toughness
- +2 Max Health
- Horsemen's Boots
- 3 Armor, 1 Armor Toughness
- +2 Max Health
- Horsemen's Broadsword
- 8* Damage (4 Base + 4 Wind), 1.4 Attack Speed
- Ability: 10 Damage, 5 Mana, 3.5s Cooldown
- Stellar Set
- Stellar Hood
- 2 Armor, 1 Armor Toughness, 3 Darkness Defense
- +1.5 Max Health
- +3 Max Mana, +0.2 Mana Regeneration
- 5% Light Weakness
- Stellar Robe
- 5 Armor, 1 Armor Toughness, 3 Darkness Defense
- +1.5 Max Health
- +3 Max Mana, +0.2 Mana Regeneration
- 5% Light Weakness
- Stellar Dress
- 4 Armor, 1 Armor Toughness, 3 Darkness Defense
- +1.5 Max Health
- +2 Max Mana, +0.2 Mana Regeneration
- 5% Light Weakness
- Stellar Boots
- 3 Armor, 1 Armor Toughness, 3 Darkness Defense
- +1.5 Max Health
- +2 Max Mana, +0.2 Mana Regeneration
- 5% Light Weakness
- Weak Shadow Staff
- 10 Damage, 2.5 Mana, 0.5s Cooldown
- 15 Block Range, 0.25 Knockback
- Outlaw Set
- Outlaws Hood
- 2 Armor, 1 Armor Toughness, 3 Thunder Defense
- +2 Max Health
- 5% Ice Weakness
- Outlaws Chestplate
- 7 Armor, 1 Armor Toughness, 3 Thunder Defense
- +2 Max Health
- 5% Ice Weakness
- Outlaws Trousers
- 6 Armor, 1 Armor Toughness, 3 Thunder Defense
- +2 Max Health
- 5% Ice Weakness
- Outlaws Boots
- 2 Armor, 1 Armor Toughness, 3 Thunder Defense
- +2 Max Health
- 5% Ice Weakness
- Outlaws Dagger
- 8* Damage (4 Base, 4 Darkness), 1.8 Attack Speed
- +3 Movement Speed
- Ability: 10 Damage, 8 Mana, 15s Cooldown
- Righteous Set
- Helmet
- Chestplate
- Leggings
- Boots
- Weapon
- Forest Dweller's Set
- Helmet
- Chestplate
- Leggings
- Boots
- Weapon
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